Around 1750, 1 penalty point was gained by catching any trick, while capturing the J ♥ or Q ♥ earned an additional penalty point. There were few rules, and few additions to the rules, up through the 18 th century. What we do know of the history of Reversis tells us it was a subtle, uncomplicated game. More likely, the game originates in Italy, where a series of older, negative trick-catching games derive, including Tressete games like Rovescino, which is still popular in Italian culture today. Others believe the game originated in Spain, suggesting that it was first played with a traditional Spanish deck of 48 cards and counter-clockwise rotation of play. French philologist Jean-Baptsite Bullet dates it back a bit furhter, theorizing that the game was invented during the reign of Court of Francis I, who ruled France from 1515 to 1547. The oldest known mention of Reversin, a standard 52-card game, was in 1601 France. Hearts, along with a series of other anti-trick-catching card games, is believed to have been born from a much older game first known as Reversin – and later called Reversis. Hearts rules were simple back then, but evolved greatly in the last hundred years or so. As we know the game now, it originated around 1850. The game of Hearts has deep roots and a rich ancestral lineage that dates back (at least) to 17 th century Europe. There is no trump to play to, and the idea is not to catch tricks, but to avoid them – especially any in the suit of Hearts and the dreaded Queen of Spades aka ‘ Calamity Jane‘, or as the Brits call her, the ‘ Slippery Bitch‘. It is a trick-catching game, but not like most in its genre. Hearts is one of the top five most popular card games in Canada, and among the most widely played throughout the world.
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